 
| Designers | Thomas Spitzer | 
|---|---|
| Publishers | Spielworxx | 
| Year released | 2013 | 
| Players | 3-5 | 
| Playing time (minutes) | 150 | 
| Luding link | |
| Boardgame Geek link | http://www.boardgamegeek.com/boardgame/141090/kohle-kolonie | 
| Reviews |  report  (23.01.2014) by Walter  report  (30.01.2014) by Walter | 
| Individual ratings | Andrea: 8, Günther: 7, Moritz: 8, Peter: 9, Walter: 6, Aaron: 4, Horst: 5 | 
| Westpark Gamers' rating |           | 
|  January 2014 | Never was a game of the month more discussed than this game. 50% of us hated it, 50% loved it to bits. As you can see the latter 50% have prevailed. What speaks for K&K in the view of its admirers: - Innovative and thematically consistent design - Fast flow with growing tension towards the end - Enough interaction without kingmaking or “take that” – shenanigans - Many strategies lead to victory, also flexible ones What speaks against K&K in the view of its detractors: - Too complex and long - Too few actions - Too much waiting for your move (sic! Apparently this is very subjective….) - Too many details and unnecessary chrome If you like the game or not will therefore definitely be a matter of taste. But it should be noted that the ones of us that liked this game not only loved K&K….but loved it to bits. And that is quite revealing. |