{"id":3538,"date":"2002-07-10T12:00:00","date_gmt":"2002-07-10T10:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2002\/07\/10\/carcassonne\/"},"modified":"2002-07-10T12:00:00","modified_gmt":"2002-07-10T10:00:00","slug":"carcassonne","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2002\/07\/10\/carcassonne\/","title":{"rendered":"Carcassonne"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/carcas_t.jpg\" align=\"right\" width=\"121\" height=\"170\" border=\"0\" alt=\"title\"\/><\/p>\n<h2>Carcassonne<\/h2>\n<p><b>Publisher<\/b>: Hans im Gl\u00fcck<\/p>\n<p><b>Author<\/b>: Klaus-J\u00fcrgen Wrede<\/p>\n<p><b>Tester<\/b>: Aaron Haag<\/p>\n<p><b>Game Type<\/b>: tactical tile-laying game<\/p>\n<p><b>The Game<\/b>: Carcassonne is a nice city in the south-western part of France &#8211; not<br \/>\ntoo far away from Toulouse. It&#8217;s quite famous for its historical fortress from the<br \/>\nancient times of Romans and knights. Two to five players recreate Carcassonne with its<br \/>\ntown areas, roads, farmland and monasteries with the objective to score as many victory<br \/>\npoints as possible. On his turn a player takes a tile from the face-down stack of area<br \/>\ntiles and places it orthogonal next to the tiles already placed by other players (or the<br \/>\nspecially marked start-tile on the very first turn). A tile placed must fit in terms of<br \/>\nroads, farmland and city walls to the already placed tiles it connects to. Immediately<br \/>\nafter placing the tile the player may place one of his 7 pawns on the just played tile &#8211;<br \/>\neither on a road, a farmland, the monastery or the city itself. This pawn marks the<br \/>\ncorresponding area as &#8220;under control&#8221;. During the turn of the game these areas<br \/>\nextend due to other tiles played (roads get longer, cities and farmland cover a larger<br \/>\narea, monasteries are surrounded by other tiles). Once a road is completed by connecting<br \/>\ncities, villages or monasteries the &#8220;owner&#8221; of this road scores points<br \/>\naccording to the length of the road (2 points per tile). Similarly, once cities are<br \/>\ncompleted by closing the city walls they also score. Monasteries score points at the<br \/>\nmoment all surrounding tiles (i.e. 8) have been placed. Farmland though only score at the<br \/>\nend of the game. In each case the pawn that scored the points is handed back to the<br \/>\nplayer and is again available for placement.<\/p>\n<p><b>Playing Time<\/b>: The game can easily be explained and played in 30 to 45<br \/>\nminutes.<\/p>\n<p><b>Similar Games<\/b>: El Caballero (Hans im Gl\u00fcck)<\/p>\n<p><b>Westpark Gamer&#8217;s Opinion<\/b>: This game is a perfect starter for an evening of<br \/>\ngaming. It plays quite fast (unless you are playing with gamers that just cannot decide<br \/>\non the perfect spot for laying their tile) but still has a lot of depth. The players are<br \/>\npermanently struggling between short-time tactics and long-term strategy for placing<br \/>\ntiles and pawns. This is certainly an upside of Carcassonne. Players have to watch out<br \/>\nfor those extending farmlands which score big points at the end of the game and at the<br \/>\nsame time do some housekeeping with their pawns. The decision between quickly scoring a<br \/>\nfew points for completing a road and getting back a pawn compared to extending a<br \/>\nstructure and scoring later is tough. There is also quite a bit of player interaction<br \/>\ninvolved when the other players lend their advice for &#8220;perfect&#8221; tile placement<br \/>\nto the one whose turn it is. On the downside there is definite element of luck introduced<br \/>\nby taking tiles from a face-down stack. If you do not draw monastery tiles or never get<br \/>\nthat one matching city tile there is not much you can do to win besides preventing other<br \/>\nplayers to score &#8211; certainly not an empire builder&#8217;s game. And destroying the other<br \/>\nplayer&#8217;s plans again requires some luck in tile drawing. There have been suggestions<br \/>\nto place a number of tiles face up (e.g. corresponding to the number of players) as in El<br \/>\nCaballero. We still have to play this variant to judge on it.<\/p>\n<p><b>Aaron&#8217;s Rating<\/b>: 7 (out of 10)<\/p>\n<p><b>Westpark Gamers&#8217; Rating<\/b>: 6.8<\/p>\n<table>\n<tr>\n<td><b>Links to further information:<\/b><\/td>\n<td><a href=\"http:\/\/www.boardgamegeek.com\/viewitem.php3?gameid=822\" target=\"_blank\">Board<br \/>\nGame Geek Caracassonne Review<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><a href=\"http:\/\/www.carcassonne.de\/\" target=\"_blank\">Caracassonne homepage by<br \/>\nHans im Glueck (German)<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><a href=\"http:\/\/www.funagain.com\/cgi-bin\/funagain\/11110?;;WPRK\" target=\"_blank\">Funagain page with player reviews of Caracassonne<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><a href=\"http:\/\/sunsite.informatik.rwth-aachen.de\/cgi-bin\/luding\/GameData.py?lang=EN&amp;gameid=11419\" target=\"_blank\">Luding link for Caracassonne<\/a><\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Carcassonne Publisher: Hans im Gl\u00fcck Author: Klaus-J\u00fcrgen Wrede Tester: Aaron Haag Game Type: tactical tile-laying game The Game: Carcassonne is a nice city in the south-western part of France &#8211; not too far away from Toulouse. It&#8217;s quite famous for its historical fortress from the ancient times of Romans and knights. Two to five players &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2002\/07\/10\/carcassonne\/\" class=\"more-link\"><span class=\"screen-reader-text\">Carcassonne<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3538","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":3,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3538","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3538"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3538\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3538"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3538"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3538"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}