{"id":3550,"date":"2002-01-16T12:00:00","date_gmt":"2002-01-16T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2002\/01\/16\/das-amulett\/"},"modified":"2002-01-16T12:00:00","modified_gmt":"2002-01-16T11:00:00","slug":"das-amulett","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2002\/01\/16\/das-amulett\/","title":{"rendered":"Das Amulett"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/amulett_t.jpg\" align=\"right\" width=\"181\" height=\"234\" border=\"0\" alt=\"Amulett\"\/><\/p>\n<h2>Das Amulett<\/h2>\n<p><b>Publisher<\/b>: Goldsieber<\/p>\n<p><b>Author<\/b>: Alan R. Moon, Aaron Weissblum<\/p>\n<p><b>Tester<\/b>: Aaron Haag<\/p>\n<p><b>Game Tested<\/b>: 1st release 2001<\/p>\n<p><b>The Game<\/b>: Travelling as one large group three to six players move across a<br \/>\nboard depicting a fantasy world with town and rural areas. In each of these areas<br \/>\ngemstones are for sale (3 in a town area, 2 in a country area). The inhabitants of this<br \/>\nworld are willing to part with their precious gems if they are offered the resource they<br \/>\ndesperately need: metal. Each area of the map indicates the type of metal required (gold,<br \/>\nsilver, copper or iron). In their strive to collect 7 different gemstones (or any 8 of<br \/>\nthe 10 types) to win the game by filling the empty slots of a players amulet, hence the<br \/>\nname of the game, players bid metal cards for the right to take one gemstone from the<br \/>\ncurrently visited area. It goes to the player bidding the highest amount of the required<br \/>\ntype of metal. The group then moves on to an adjacent area of the map.<\/p>\n<p>The third resource in this game are spell cards. The most important attribute of each<br \/>\nspell is the amount of metal cards it creates per round (from 0 to 4). Most spells have<br \/>\nadditional effects, mostly on the bidding phase for gems (e.g. declaring a particular<br \/>\nmetal as a joker). Again, these spell cards are distributed to the player via a bidding<br \/>\nround. And here the fourth and final resource comes into play: energy stones. At the<br \/>\nstart of the game each player receives 10 of these stones, which are used for bidding on<br \/>\nspell cards and simultaneously as &#8220;energy&#8221; for a spell successfully bid on.<br \/>\nSpells use up energy &#8211; high value spells at a higher speed than lower valued ones.<br \/>\n&#8220;Used&#8221; energy stones are returned to the player and are again available for<br \/>\nbidding on spells.<\/p>\n<p>The game components are very well designed with plastic gemstones in easily<br \/>\ndistinguishable 10 colors and nicely drawn spell cards and a map board design that<br \/>\nunderlines the fantasy theme of the game.<\/p>\n<p><b>Playing Time<\/b>: The game can be explained in 5 to 10 minutes and played in about<br \/>\n60 to 90 minutes depending on the number of players.<\/p>\n<p><b>Similar Games<\/b>: <a href=\"http:\/\/sunsite.informatik.rwth-aachen.de\/cgi-bin\/luding\/GameData.py?lang=EN&amp;game=3057\"><br \/>\nCosmic Encounter<\/a>, <a href=\"http:\/\/sunsite.informatik.rwth-aachen.de\/cgi-bin\/luding\/GameData.py?lang=EN&amp;game=10489\"><br \/>\nDer Weisse Lotus<\/a><\/p>\n<p><b>Westpark Gamer&#8217;s Opinion<\/b>: What sounds like a rather dry resource management<br \/>\ngame really is an excellent bidding game. As usual with this kind of game all players are<br \/>\npermanently involved and there is hardly any waiting for a player to finish his or her<br \/>\nturn. Since there are no real &#8220;killer&#8221; combination of spell cards the decision<br \/>\non whether to bid and if so how much is usually straight forward. Care must be taken<br \/>\nthough to not acquire too many spells that yield no metal cards as this can have a<br \/>\ndisastrous effect: you not only get no metal cards for bidding on gemstones but you also<br \/>\nhave insufficient energy stones for a few rounds to bid on better spells (because they<br \/>\nare allocated to your spells).<\/p>\n<p>Where bidding on spell cards is straight forward and fast (there is just one bid per<br \/>\nplayer) we found a small problem with the bidding on gemstones: since only the amount of<br \/>\nmetal cards in a player&#8217;s hand need to be disclosed but not their type a player may<br \/>\nbe tempted to drive up the price for a gemstone by bidding more than he\/she is actually<br \/>\nable to pay. In our opinion the rules should state what happens if a player cannot pay<br \/>\nthe required amount of metal cards.<\/p>\n<p><b>Aaron&#8217;s Rating<\/b>: 7 (out of 10)<\/p>\n<p><b>Westpark Gamers&#8217; Rating<\/b>: 6.75<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Das Amulett Publisher: Goldsieber Author: Alan R. Moon, Aaron Weissblum Tester: Aaron Haag Game Tested: 1st release 2001 The Game: Travelling as one large group three to six players move across a board depicting a fantasy world with town and rural areas. In each of these areas gemstones are for sale (3 in a town &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2002\/01\/16\/das-amulett\/\" class=\"more-link\"><span class=\"screen-reader-text\">Das Amulett<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3550","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":2,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3550","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3550"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3550\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3550"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3550"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3550"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}