{"id":3559,"date":"2001-12-11T12:00:00","date_gmt":"2001-12-11T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2001\/12\/11\/princes-of-florencedie-fuersten-von-florenz\/"},"modified":"2001-12-11T12:00:00","modified_gmt":"2001-12-11T11:00:00","slug":"princes-of-florencedie-fuersten-von-florenz","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2001\/12\/11\/princes-of-florencedie-fuersten-von-florenz\/","title":{"rendered":"Princes of Florence\n\n(Die F\u00fcrsten von Florenz)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/florenz.jpg\" align=\"right\" width=\"170\" height=\"235\" border=\"0\" alt=\"Princes of Florence\"\/><\/p>\n<h2>Princes of Florence<br \/>\n<br \/>\n(Die F\u00fcrsten von Florenz)<\/h2>\n<p><b>Publisher<\/b>: ALEA, Ravensburger<\/p>\n<p><b>Author<\/b>: Richard Ulrich and Wolfgang Kramer<\/p>\n<p><b>Tested<\/b>: Basic rules (published 2000)<\/p>\n<p><b>Tester<\/b>: Walter Sorger (translation by Aaron Haag)<\/p>\n<p><b>The game<\/b>: Each player represents a prince (in Florence or any other medieval<br \/>\ncity state) who has the task to bring civil quality (&#8220;prestige&#8221;) to their<br \/>\ncourt. On the one hand they can do this by developing buildings (from universities to<br \/>\nchapels) and landscapes (parks, lakes and forests), on the other hand by attracting<br \/>\nprofessionals (builders and jugglers), which foster a pleasant life at the court. Also<br \/>\nincluded is the granting of civil rights. Furthermore the player can increase the<br \/>\nprestige of their court directly or indirectly by the acquisition of prestige and bonus<br \/>\ncards. <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/florenz2.jpg\" align=\"left\" width=\"273\" height=\"225\" border=\"0\" alt=\"Princes of Florence\"\/> Finally, the largest increase in prestige is<br \/>\n     achieved by the artists and scholars of the court, which, in the pleasant<br \/>\n     surroundings and equipped with rights, are inspired by the company of people and the<br \/>\n     entertainment of jugglers to create works of art and science. In the first game<br \/>\n     phase the decisions of the players are made in competition to each other (by<br \/>\n     auctions), in the second phase absolutely autonomously in fixed order. After seven<br \/>\n     rounds the game is over and the player who has gained the most points of prestige<br \/>\n     wins. The game has a busy, eager, but nevertheless peaceful character. Coincidences<br \/>\n     and strokes of fate are avoided. The consequences of the auctions are moderate,<br \/>\n     since eventually everyone has a successful bid, and each acquired object can be made<br \/>\n     to fit a plan. The effect of the cards is manageable: all have approximately the<br \/>\n     same quality of usefulness and one may chose the most suitable card from the top<br \/>\n     five of a deck.<\/p>\n<p><b>Playing time<\/b>: Rule explanation approx. 10 minutes, playing time about 1 \u00bd<br \/>\nhours<\/p>\n<p><b>Similar games<\/b>: Schoko &amp; Co.<\/p>\n<p><b>Westpark Gamers&#8217; opinion<\/b>: A very balanced strategy game, without chaotic<br \/>\nelements, with a nice game idea and a functional design. Whatever the others choose to<br \/>\ndo, it is always possible, &#8220;to have a plan&#8221;. Whether one decides to count on<br \/>\neagerly established buildings, the development of ones landscape, or the inspiration of<br \/>\nartists or the effect of cards, from all of these decisions winning strategies can be<br \/>\nderived, and it is not yet clear to us which one is the best. (Our artist Moritz<br \/>\nconfessed that after our first game in his dreams the following night he felt under<br \/>\npressure to complete more works of art!). We missed some player interactions during the<br \/>\nsecond game phase where all players act autonomously. Everyone struggles by himself and<br \/>\ncalculates whether is is worthwhile to outperform another players in terms of the number<br \/>\nof works of art or if it is better to wait for the next round.<\/p>\n<p><b>Walter&#8217;s rating<\/b>: 8 of 10 (because of the possibility to plan ahead)<\/p>\n<p><b>Westpark Gamers&#8217; rating<\/b>: 8.6<\/p>\n<table>\n<tr>\n<td><b>Further information:<\/b><\/td>\n<td><a href=\"http:\/\/www.boardgamegeek.com\/viewitem.php3?gameid=555\" target=\"_blank\">Board<br \/>\nGame Geek &#8221; Princes of Florence &#8221; Review<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><a href=\"http:\/\/www.funagain.com\/cgi-bin\/funagain\/11398?;;WPRK\" target=\"_blank\">Funagain page with player comments on &#8221; The Princes of Florenz<br \/>\n&#8220;<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><a href=\"http:\/\/sunsite.informatik.rwth-aachen.de\/cgi-bin\/luding\/GameData.py?lang=EN&amp;gameid=10463\" target=\"_blank\">Luding link to &#8221; The Princes of Florenz &#8220;<\/a><\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Princes of Florence (Die F\u00fcrsten von Florenz) Publisher: ALEA, Ravensburger Author: Richard Ulrich and Wolfgang Kramer Tested: Basic rules (published 2000) Tester: Walter Sorger (translation by Aaron Haag) The game: Each player represents a prince (in Florence or any other medieval city state) who has the task to bring civil quality (&#8220;prestige&#8221;) to their court. &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2001\/12\/11\/princes-of-florencedie-fuersten-von-florenz\/\" class=\"more-link\"><span class=\"screen-reader-text\">Princes of Florence<\/p>\n<p>(Die F\u00fcrsten von Florenz)<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3559","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":4,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3559","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3559"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3559\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3559"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3559"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3559"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}