{"id":3575,"date":"2005-01-23T12:00:00","date_gmt":"2005-01-23T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2005\/01\/23\/flandern-1302\/"},"modified":"2005-01-23T12:00:00","modified_gmt":"2005-01-23T11:00:00","slug":"flandern-1302","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2005\/01\/23\/flandern-1302\/","title":{"rendered":"Flandern 1302"},"content":{"rendered":"<h2><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/16377\" target=\"_blank\">Flandern 1302<\/a><\/h2>\n<p><i>reviewed by Moritz Eggert<\/i><\/p>\n<p>How would it be if German games suddenly weren&#8217;t allowed to use the seasoned<br \/>\nprinciple of &#8220;place tiles\/pawns to gain majority in areas&#8221; and &#8220;gain VP in<br \/>\nthese areas and keep track of them on a victory point track&#8221;? The propagation of<br \/>\nthis principle through games like &#8220;El Grande&#8221; is perhaps the biggest<br \/>\nachievement of German game design: the possibility to create a situation of fierce<br \/>\ncompetition without resorting to wargame principles of destruction and conquest, the<br \/>\nembodiment of the principles of democracy in gaming terms.<\/p>\n<p>&#8220;Flandern 1302&#8221;, the new game from Queen Games, certainly doesn&#8217;t invent<br \/>\nthe wheel in this respect, many might feel a slight tinge of &#8220;done that, seen<br \/>\nthat&#8221; when reading the rules. But this doesn&#8217;t necessarily make it a bad<br \/>\ngame.<\/p>\n<p>In fact, &#8220;Flandern 1302&#8221; has some things going for it. The board and tile<br \/>\ndesign is especially beautiful, and there is a certain pleasing feeling when completing<br \/>\nthe various cities with various unusually shaped tiles.<\/p>\n<p>The players act as guild masters in medieval Flanders. The play of cards gives players<br \/>\nthe possibility to place tiles of his\/her affiliated guild. The cards determine the<br \/>\npossible cities in which tiles can be placed. Some of the cities already have a city<br \/>\ncentre in the colour of the player, but it is this player&#8217;s decision to use this<br \/>\nadvantage or not. Interestingly there is also a &#8220;neutral&#8221;, grey colour, which<br \/>\ncan actually win a majority and even get points (handy if you&#8217;d rather have<br \/>\nneutrality win than another player). The latter mechanic somewhat offsets the kingmaker<br \/>\neffect that games of this sort sometimes have, especially when the selection of tiles<br \/>\nbecomes limited and you may be forced to play tiles to another player&#8217;a<br \/>\nadvantage.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/flandern\/flandern_b1.jpg\" align=\"left\" width=\"310\" height=\"246\" border=\"0\" alt=\"Flandern 1302 board\"\/><\/p>\n<p>Of course there are the usual shticks that make these kind of games interesting. It is<br \/>\npossible to place tiebreakers (&#8220;Zunftmeister&#8221;), heighten the value of the city<br \/>\nthrough church tiles, and to play cards for better hand management. A new idea is that<br \/>\ncities can be enlarged for possible more points but also more competition. As is usual in<br \/>\nthese games one can never be everywhere at once, so it is good to not spread yourself too<br \/>\nthin. A winning move can be to save the right tiles and be the only payer who can<br \/>\ncontinue to play at the end, but this is not easily achieved.<\/p>\n<p>That&#8217;s already all there is to this game &#8211; some people might call it too simple,<br \/>\nothers will enjoy that this game can be quite quickly played and enjoyed as the abstract<br \/>\ntile-laying game that it is.<\/p>\n<p>If you don&#8217;t have enough of this kind of games yet, &#8220;Flandern 1302&#8221; can<br \/>\nbe wholeheartedly recommended. It is a solid design with no major flaws apart of the<br \/>\nusual group dynamic effect that sometimes makes area competition games a bit<br \/>\nunsatisfying. But a solid design it is. Others might prefer to wait for the next gaming<br \/>\nrevolution &#8211; but who knows how long we will have to wait for it? There could be worse<br \/>\nthings than playing a game of &#8220;Flandern 1302&#8221; while waiting for it.<\/p>\n<div align=\"right\">\n<form><input style=\"font-weight:bold\" type=\"button\" value=\"discuss in our forum\" onclick=\"location.replace('..\/PBLang\/index.php')\"\/><\/form>\n<\/div>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Flandern 1302 reviewed by Moritz Eggert How would it be if German games suddenly weren&#8217;t allowed to use the seasoned principle of &#8220;place tiles\/pawns to gain majority in areas&#8221; and &#8220;gain VP in these areas and keep track of them on a victory point track&#8221;? The propagation of this principle through games like &#8220;El Grande&#8221; &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2005\/01\/23\/flandern-1302\/\" class=\"more-link\"><span class=\"screen-reader-text\">Flandern 1302<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3575","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":6,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3575","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3575"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3575\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3575"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3575"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3575"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}