{"id":3618,"date":"2005-11-05T12:00:00","date_gmt":"2005-11-05T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2005\/11\/05\/diemacher-revisited\/"},"modified":"2005-11-05T12:00:00","modified_gmt":"2005-11-05T11:00:00","slug":"diemacher-revisited","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2005\/11\/05\/diemacher-revisited\/","title":{"rendered":"Die\nMacher revisited"},"content":{"rendered":"<h2><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/1178\" target=\"_blank\">Die<br \/>\nMacher revisited<\/a><\/h2>\n<p><i>by Aaron Haag<\/i><\/p>\n<p>Sipping at the rather mediocre Claret did not sooth the wounds. The wine&#8217;s quality<br \/>\ntoo much reminded me of the performance of our party &#8211; the elections in Hamburg had been<br \/>\na disaster. In retrospect, our programme clearly had not been in line with the interests<br \/>\nof the voters. Even the heavy investment in the media in order to push our ideas did not<br \/>\nhelp and the decision to send one of our backbenchers to support our election campaign<br \/>\nwas plain stupid. Even in Hamburg they want to see some of the big guys &#8211; I should have<br \/>\nknown better.<\/p>\n<p>The only relief is that Hamburg is one of the smaller federal states and the outcome<br \/>\nof the election will not have too big an impact on the forthcoming federal elections. If<br \/>\nit were not for all that money spent so badly\u2026<\/p>\n<p>Well, the lesson has been learnt and it came just in time before that all important<br \/>\nelection in North Rhine-Westphalia, the state with the largest population, playing a huge<br \/>\nrole in the outcome of the federal elections later. We have to get it right this time.<br \/>\nOnly problem is that it&#8217;s the worst possible time to be out of money &#8211; sending in one<br \/>\nof our big bosses is vital here and that will cost a hefty sum. And getting sufficient<br \/>\nmedia coverage doesn&#8217;t come cheap either. Maybe we should consider tanking a<br \/>\nbackhander just this one time? But will we be able to recover the credits lost at the<br \/>\nparty base, if we do so?<\/p>\n<p>What sounds so realistic are in fact the thoughts that might go through your head when<br \/>\nplaying Karl-Heinz Schmiel&#8217;s &#8220;Die Macher&#8221;. In its first release in 1986 it<br \/>\nwas published as a four player game by Schmiel&#8217;s own Moskito company. Then, in 1997 a<br \/>\nnew release appeared published by Hans in Gl\u00fcck, taking care of the changed political<br \/>\nlandscape in Germany and now supporting three to five players.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/macher_b1.jpg\" align=\"left\" width=\"310\" height=\"210\" border=\"0\" alt=\"board\"\/><\/p>\n<p>My first encounter with &#8220;Die Macher&#8221; was in Munich Olympia Hall in the mid<br \/>\n1980&#8217;s at a convention, which if my memory serves me right here, was called<br \/>\n&#8220;M\u00fcnchner Spieletage&#8221; and what must have been the predecessor of today&#8217;s<br \/>\n&#8220;Spielwiesn&#8221; in Munich. There I saw Karl-Heinz Schmiel standing in front of a<br \/>\nflipchart rack in front of a small crowd, explaining his new creation &#8220;Die<br \/>\nMacher&#8221;. At that time my own gaming experience had been limited to the range of<br \/>\n&#8220;Spiel des Jahres&#8221; award winners and some of the classic family games published<br \/>\nby Ravensburger. And what Herr Schmiel was explaining at his flipchart by far exceeded<br \/>\nthe complexity of any game I had experienced so far. Was this really a game? Or was it<br \/>\nmore like a very complex simulation? When he mentioned that the playing time was in<br \/>\nexcess of four hours I wondered what kind of player one could play this game with.<\/p>\n<p>As the explanation continued my initial disbelief changed to amazement and then<br \/>\nfascination. This was definitely a game &#8211; complex one for sure &#8211; and of a kind which I<br \/>\nhad not seen before: a true strategy game.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/macher_b2.jpg\" align=\"right\" width=\"260\" height=\"209\" border=\"0\" alt=\"board\"\/><\/p>\n<p>Being so fascinated with the game I decided to buy it without actually knowing with<br \/>\nwhom I should ever play it. Then the &#8220;Westpark Gamers&#8221; came into existence at<br \/>\nabout the same time and that was the perfect setting for &#8220;Die Macher&#8221;. However,<br \/>\nwe only played it a few times as the rules of this complex game made it necessary to go<br \/>\nthrough them before every single game adding even more time to the already long playing<br \/>\ntime. Eventually, we lost interest in the game before we had developed a sound winning<br \/>\nstrategy. Later, in 1989, Brian Walker of Games International, also fascinated by the<br \/>\ngame published a <a href=\"https:\/\/www.westpark-gamers.de\/GI\/diemacher.html\">strategy guide<\/a> in issue 5 of his<br \/>\nmagazine. And did you notice the game id of &#8220;Die Macher&#8221; at<br \/>\nboardgamegeek.com?<\/p>\n<p>The second edition of &#8220;Die Macher&#8221; came with simplified rules that<br \/>\nconsiderably eased the way for beginners to get into the game while at the same time<br \/>\nmaintaining the game&#8217;s overall appeal and strategic challenges. Not to mention the<br \/>\nimproved quality of the game components. Still, the game rules need some explanation time<br \/>\nand the playing time still is 4+ hours. I recommend that you start a game of &#8220;Die<br \/>\nMacher&#8221; not with a long rules explanation but just with a brief description of the<br \/>\noverall concept and game components. The complete set of rules can then be explained<br \/>\nduring the first round of the game as some kind of &#8220;training on the job&#8221;. If<br \/>\nyou take care that the first election is held at one of the smaller states, mistakes or<br \/>\nmisunderstanding will not have a big enough impact on a single player&#8217;s game to spoil<br \/>\nthe fun.<\/p>\n<p>&#8220;Die Macher&#8221; for sure is a definite gem on my game shelves and playing it,<br \/>\nseldom as it is, adds to its cult status every time. If you have a chance to play this<br \/>\ngame do so. If you don&#8217;t own it and don&#8217;t know anybody who&#8217;s got a copy, you<br \/>\nmay be out of luck: both releases are out of print since quite a while. Maybe someone can<br \/>\nconvince Hr. Schmiel to publish a third release in 2007, another ten years after the last<br \/>\none\u2026<\/p>\n<p>\u00a0<\/p>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Die Macher revisited by Aaron Haag Sipping at the rather mediocre Claret did not sooth the wounds. The wine&#8217;s quality too much reminded me of the performance of our party &#8211; the elections in Hamburg had been a disaster. In retrospect, our programme clearly had not been in line with the interests of the voters. &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2005\/11\/05\/diemacher-revisited\/\" class=\"more-link\"><span class=\"screen-reader-text\">Die<br \/>\nMacher revisited<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3618","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":7,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3618","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3618"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3618\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3618"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3618"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3618"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}