{"id":3631,"date":"2004-11-18T12:00:00","date_gmt":"2004-11-18T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2004\/11\/18\/niagara\/"},"modified":"2004-11-18T12:00:00","modified_gmt":"2004-11-18T11:00:00","slug":"niagara","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2004\/11\/18\/niagara\/","title":{"rendered":"Niagara"},"content":{"rendered":"<h2><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/16277\" target=\"_blank\">Niagara<\/a><\/h2>\n<p><i>reviewed by Peter Riedlberger<\/i><\/p>\n<p>This game is really cool. When unpacking the components you might fear that it is a<br \/>\nkids&#8217; game: The board is placed on the game box so that you get a &#8220;real&#8221; 3D<br \/>\nwaterfall. The gems you have to collect aren&#8217;t card box counters but plastic gems<br \/>\n(the kind that may constitute the treasure of 11 year old girls), and the board has<br \/>\nstructures featuring shallow pits where to put the gems.<\/p>\n<p>However, the coolest things are the Petri dishes (as Sebastian baptized them<br \/>\nappropriately). The Petri dishes constitute the &#8220;river&#8221;: Each dish is one area<br \/>\nwhere players&#8217; canoes can be. At the end of each turn, the &#8220;river&#8221;<br \/>\nadvances: New dishes arrive upstream and push the old dishes (and the canoes on them)<br \/>\ntowards the fall. Due to some ingenious mechanism (don&#8217;t ask me why &#8211; it must have to<br \/>\ndo something with geometry) the dishes fall alternating from the left and the right<br \/>\nfall.<\/p>\n<p>The game itself uses well-known mechanisms. Players have chits from 1-6 plus a weather<br \/>\nchip and they start a turn by choosing one and putting it upside-down. Then, they move<br \/>\none-by-one. What they want are those gems. In order to win, you need four identical ones,<br \/>\nfive different ones or any seven. You can pick them up from the pits or from your fellow<br \/>\nplayers&#8217; canoes (but raiding is only possible when traveling upstream). In addition,<br \/>\nwhen you move, you have to spend all your moving allowance. At the end of the turn, the<br \/>\nriver advances by the value of the lowest chip plus a weather value (which initially is 0<br \/>\nbut can be changed to -1, 0, +1, +2 by the already mentioned weather chits). All chits<br \/>\nhave to be played. Only at the end of the 7th turn, all chits are available again.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/niagara_b1.jpg\" align=\"left\" width=\"409\" height=\"260\" border=\"0\" alt=\"Niagara board\"\/><\/p>\n<p>These simply rules allow for lots of tactics: How far can I advanced without giving<br \/>\nanyone a chance of raiding (remember, if there&#8217;s no-one downstream of you, no-one can<br \/>\nraid)? How far will the river advance (you can&#8217;t tell at the beginning, but if<br \/>\neveryone has only 1-2 chits left and if you have paid attention, you can)? Is someone<br \/>\nthreatening to win (don&#8217;t forget, there are three victory conditions, and if you want<br \/>\nto go for seven gems, you&#8217;ll quickly overlook someone who collects four identical<br \/>\nones)?<\/p>\n<p>These are only a few examples of the kind of questions you have to consider while<br \/>\nplaying Niagara. This game offers fun and some challenge for seasoned players, and it can<br \/>\nstill be explained to beginners with no trouble. Gameplay is very quick since you cannot<br \/>\nforfeit your moving allowance. And the haptic\/optic impression of Niagara is excellent.<br \/>\nNiagara is wholeheartedly recommended to anyone.<\/p>\n<p>Westpark Gamers rating: 8.5<\/p>\n<div align=\"right\">\n<form><input style=\"font-weight:bold\" type=\"button\" value=\"discuss in our forum\" onclick=\"location.replace('..\/PBLang\/index.php')\"\/><\/form>\n<\/div>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Niagara reviewed by Peter Riedlberger This game is really cool. When unpacking the components you might fear that it is a kids&#8217; game: The board is placed on the game box so that you get a &#8220;real&#8221; 3D waterfall. The gems you have to collect aren&#8217;t card box counters but plastic gems (the kind that &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2004\/11\/18\/niagara\/\" class=\"more-link\"><span class=\"screen-reader-text\">Niagara<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3631","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":5,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3631","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3631"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3631\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3631"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3631"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3631"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}