{"id":3694,"date":"2006-12-23T12:00:00","date_gmt":"2006-12-23T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2006\/12\/23\/tara-seat-ofkings\/"},"modified":"2006-12-23T12:00:00","modified_gmt":"2006-12-23T11:00:00","slug":"tara-seat-ofkings","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2006\/12\/23\/tara-seat-ofkings\/","title":{"rendered":"Tara &#8211; Seat of\nKings"},"content":{"rendered":"<h2><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/20204\" target=\"_blank\">Tara &#8211; Seat of<br \/>\nKings<\/a><\/h2>\n<p style=\"font-style: italic\">reviewed by Moritz Eggert<\/p>\n<p>Eggo stared at the huge Valley before him, puzzled. &#8220;So what is this all about?&#8221; he<br \/>\nsaid, looking quizzically at the famous Alan E. Paull with two &#8220;l&#8221;, who stood next to<br \/>\nhim.<\/p>\n<p>Alan stroked his beard.<\/p>\n<p>&#8220;Well, it&#8217;s all a game&#8221;<\/p>\n<p>&#8220;I could have guessed THAT, my friend&#8230;&#8221;<\/p>\n<p>&#8220;&#8216;A game of thrones&#8217;, to cite the great George R.R. Martin. You see, they all want<br \/>\nto climb that hill over there!&#8221;<\/p>\n<p>He pointed his finger to the top of the hill, where a throne sat on a stone pedestal. Down the<br \/>\nslope before it were several rows of circles, 14 of them, in increasing width: 2, 3, 4, 5. For now<br \/>\nthey were empty, but Eggo had a feeling that they would fill up soon.<\/p>\n<p>&#8220;Alan, this whole place reminds me of&#8230;&#8221;<\/p>\n<p>&#8220;Eire! Ancient Ireland! A place fit for the ARD RI! The High King of Tara! Do you recognize<br \/>\nthe classic shamrock shape of Ireland? 4 regions, each ruled by a king. But one king to rule them<br \/>\nall! The High King!&#8221;<\/p>\n<p>Eggo was impressed by the grand theatrical gestures that Alan E. Paull employed in his<br \/>\nspeech.<\/p>\n<p>&#8220;But I remember Tara &#8211; I was once there, it&#8217;s just a grassy little knoll with a few<br \/>\nholes in it.&#8221;<\/p>\n<p>&#8220;But here you can revel in its former glory! A hill to rule the known world.&#8221;<\/p>\n<p>A loud &#8220;baaa&#8221; interrupted Alan&#8217;s speech. A huge herd of&#8230;sheep?&#8230;entered the<br \/>\nvalley. Eggo wasn&#8217;t sure &#8211; were these sheep? Or pigs? Or cattle?<\/p>\n<p>&#8220;Ahhh, the Cumals, the fuel of the game. Without cumals the king can not pay his<br \/>\nunderlings! They&#8217;re cows, actually, but the ancient Celts weren&#8217;t that great in drawing<br \/>\nanimals.&#8221;<\/p>\n<p>&#8220;You mean they represent some kind of money?&#8221;<\/p>\n<p>&#8220;Yes, dear mysterious game reviewer. Cumals pay for the insertion of the pieces, or rather<br \/>\nsupporters of the king. Up to 4 different factions vie for control of the 4 areas of Eire. The<br \/>\nperson who controls 2 kings will win this game!&#8221;<\/p>\n<p>A large hand appeared from out of the sky and took a couple of cumals who responded with a loud<br \/>\n&#8220;Moooo&#8221;.<\/p>\n<p>&#8220;Ha, somebody has taken my challenge. The game is afoot!&#8221;<\/p>\n<p>From out of nowhere two farmers appeared and took positions in the lowest row of the circles,<br \/>\nlooking slightly dumbfounded. Between them was an empty circle.<\/p>\n<p>&#8220;Any reason why they stand just there?&#8221;<\/p>\n<p>&#8220;Yes! There are cards which show various circle positions, and the exact pieces that can be<br \/>\nbought for cumals. The higher up the rank the more cumals will have to be paid. And the positions<br \/>\nhave to be free; only if they&#8217;re not one can put a piece on top of another piece, thereby<br \/>\ncapturing it. Or even put a piece on top of one of your own pieces, thereby creating a temporary<br \/>\nprotection, a fortress.&#8221;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/tara_sok_b1.jpg\" align=\"right\" width=\"260\" height=\"175\" border=\"0\" alt=\"board\"\/><\/p>\n<p>While they were talking several more pieces appeared in various positions on the circles. The<br \/>\nrows seemed to be associated with several professions. The lowest and most busy row was the row of<br \/>\nthe farmers. Then came the Herdsman, slightly arrogant with their little shepherd&#8217;s sticks,<br \/>\nthen the warriors, in elegant orange, and then the chieftains, with their shiny snake shaped<br \/>\nbracelets. Suddenly there was a commotion &#8211; the pieces became very excited.<\/p>\n<p>&#8220;What&#8217;s happening?&#8221;<\/p>\n<p>&#8220;Oh, it&#8217;s the ingenious mechanic of the game in action, if I may say so myself. You<br \/>\nsee: once there are two of your pieces of a type next to each other after an insertion, you can<br \/>\nmake a promotion!&#8221;<\/p>\n<p>&#8220;How does that work?&#8221;<\/p>\n<p>&#8220;Another piece is created in front of the two pieces, in the next row, capturing other<br \/>\npieces that might be there, or liberating one of your own captured pieces in addition. All you have<br \/>\nto do is pay the cost of the card you used again.&#8221;<\/p>\n<p>&#8220;And what if this creates another pair in front of you?&#8221;<\/p>\n<p>&#8220;A good question: there might be an endless avalanche of promotions &#8211; and the beautiful<br \/>\nthing is, now they&#8217;re free! The sky is the limit!&#8221;<\/p>\n<p>While he spoke the landscape changed dramatically in front of them, as one colour suddenly<br \/>\ndominated the valley. Several captives where taken at once! After a short silence a little black<br \/>\nman appeared, negotiating with one of the chieftains. Suddenly four cumals dropped from the sky.<br \/>\nThe chieftain nodded and waved with his arm. With this several captives were freed and they could<br \/>\nbe seen dancing little joyful jigs before wandering off.<\/p>\n<p>&#8220;Their player has just paid for Amnesty, freeing all his pieces. These guys don&#8217;t come<br \/>\nunlimited &#8211; they might have better luck in the valley over the hill, but their journey will cost<br \/>\nthem 2 cumals!&#8221;<\/p>\n<p>Eggo watched, fascinated, as piece after a piece began to appear, an endless parade of<br \/>\ninsertions and promotions. Suddenly a silence fell over the valley.<\/p>\n<p>&#8220;What&#8217;s happening?&#8221;<\/p>\n<p>&#8220;The round is at an end. And there might be traitor among them.&#8221;<\/p>\n<p>The pieces looked at each other nervously, scraping their feet.<\/p>\n<p>&#8220;If the second most powerful player has one cumal left he can bribe some of the pieces,<br \/>\nthereby changing the board considerably, but it seems none had the guts.&#8221;<\/p>\n<p>The two chieftains in front of the throne looked considerably relieved. They turned to the<br \/>\nthrone and lifted two trumpets.<\/p>\n<p>&#8220;Now it is time for the king &#8211; the two positions in front of the throne are controlled by<br \/>\nthe same player, so a king can be elected&#8221;.<\/p>\n<table class=\"gbackgrl\" align=\"right\" border=\"1\" cellspacing=\"1\" cellpadding=\"3\" width=\"350\">\n<tr>\n<th colspan=\"2\">Summary<\/th>\n<\/tr>\n<tr>\n<td class=\"inset\">Explaining the rules:<\/td>\n<td>15 minutes, some unusual concepts and twists. The rulebook is well laid out and contains<br \/>\ndetailed examples of every action in the game.<\/td>\n<\/tr>\n<tr>\n<td class=\"inset\">Playing the game:<\/td>\n<td>90 minutes<\/td>\n<\/tr>\n<tr>\n<td class=\"inset\">Brainpower:<\/td>\n<td>required, but see below<\/td>\n<\/tr>\n<tr>\n<td class=\"inset\">Luck in the card draw:<\/td>\n<td>present, but see above<\/td>\n<\/tr>\n<tr>\n<td class=\"inset\">Game material:<\/td>\n<td>nicely produced, with Celtic symbology in abundance<\/td>\n<\/tr>\n<tr>\n<td class=\"inset\">Best moment in the game:<\/td>\n<td>creating a cavalcade of promotions and stunning your fellow players when you suddenly grasp the<br \/>\nthrone<\/td>\n<\/tr>\n<\/table>\n<p>A fat and podgy little Celt appeared, accompanied by a little lacklustre fanfare and sat on the<br \/>\nthrone, after waving unenthusiastically to the excited crowd.<\/p>\n<p>&#8220;That&#8217;s quite an unsympathetic little bugger&#8221;, Eggo remarked.<\/p>\n<p>&#8220;Well he knows he might not be there for long. It&#8217;s a game of thrones after<br \/>\nall.&#8221;<\/p>\n<p>The pieces of the other players left the valley, with a beaten and depressed look. There seemed<br \/>\nto be some more negotiating about captives and some more cumals exchanged hands.<\/p>\n<p>A loud roar in the distance announced the appearance of yet another heard of Cumals.<\/p>\n<p>&#8220;That&#8217;s the cumal calculation at the end of the round. I told you that without Cumals<br \/>\nthere is no fuel to the game? I bet you could imagine that already. Now each player gets one cumal<br \/>\nper row he dominates and one more if he controls additional pieces in the same row in other<br \/>\nvalleys. The next round can begin.&#8221;<\/p>\n<p>&#8220;Will it be as fun as this one?&#8221;<\/p>\n<p>&#8220;That&#8217;s for you to decide, my friend.&#8221;<\/p>\n<p>And with this the famous Alan E. Paull with two &#8220;l&#8221; disappeared in a puff of smoke,<br \/>\nleaving a surprisedly staring Eggo on the Valley of the Seat of Kings.<\/p>\n<p>A little cumal came along. Eggo stroked it, and smiled a wicked smile.<\/p>\n<p>&#8220;Well, this looks like fun!&#8221;<\/p>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tara &#8211; Seat of Kings reviewed by Moritz Eggert Eggo stared at the huge Valley before him, puzzled. &#8220;So what is this all about?&#8221; he said, looking quizzically at the famous Alan E. Paull with two &#8220;l&#8221;, who stood next to him. Alan stroked his beard. &#8220;Well, it&#8217;s all a game&#8221; &#8220;I could have guessed &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2006\/12\/23\/tara-seat-ofkings\/\" class=\"more-link\"><span class=\"screen-reader-text\">Tara &#8211; Seat of<br \/>\nKings<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3694","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":9,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3694","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3694"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3694\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3694"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3694"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3694"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}