{"id":3878,"date":"2003-08-13T12:00:00","date_gmt":"2003-08-13T10:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2003\/08\/13\/session-report-review-13-08-2003\/"},"modified":"2003-08-13T12:00:00","modified_gmt":"2003-08-13T10:00:00","slug":"session-report-review-13-08-2003","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2003\/08\/13\/session-report-review-13-08-2003\/","title":{"rendered":"Session Report &#038; Review 13.08.2003"},"content":{"rendered":"<h2>Session Report &amp; Review 13.08.2003<\/h2>\n<p><b>Author<\/b>: Moritz<\/p>\n<p><b>at the table<\/b>: Andrea, Aaron, Hans, G\u00fcnther, Peter, Moritz<\/p>\n<p><b>on the table<\/b>: Tutanchamun, Restaurant, Medici, Bluff<\/p>\n<ol start=\"1\" type=\"1\">\n<li><a name=\"game1\"><\/a><b><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/316\" target=\"_blank\">Restaurant<\/a><\/b><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/restaurant_t.jpg\" align=\"right\" width=\"357\" height=\"254\" border=\"0\" alt=\"Restaurant box\"\/>\n<p>This older game from the otherwise pretty reliable and long defunct company Flying Turtle<br \/>\ndid not rock our world &#8211; instead it garnered laurels as being one of the worst rated<br \/>\ngames in our group ever! The theme and cards remind one immediately of a more long-lived<br \/>\ngame: &#8220;<a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/396\" target=\"_blank\">Caf\u00e9 International<\/a>&#8220;, but whereas in &#8220;Caf\u00e9 International&#8221; the<br \/>\ngoal of the game is placing the guests for victory points, &#8220;Restaurant&#8221; deals<br \/>\nwith fulfilling orders to become the most successful waiter.<\/p>\n<p> The game consists of two phases: In the first phase players collect orders from the<br \/>\nvarious tables by &#8220;exploring&#8221; the orthogonally adjacent table next to the last<br \/>\nexplored table and leaving a pawn of their own colour on the empty space. You&#8217;ll find<br \/>\nvarious menus ranging from 100-600 points worth, &#8220;Jump cards&#8221; (enable you to<br \/>\nchoose any table as your next table), &#8220;Go twice&#8221; cards, which enable you to,<br \/>\nwell, go twice, and &#8220;Fast food&#8221; cards, which let you steal menus from other<br \/>\nplayers (drawn blindly). There are also &#8220;reserved&#8221; cards, which let you place<br \/>\nthe orders you collected until then in a &#8220;safe&#8221; stack that cannot be robbed.<\/p>\n<p> The phase continues until either all tables have been explored, or the players have<br \/>\nmanoeuvred themselves in a dead end (which you can&#8217;t until at least 30 tables have<br \/>\nbeen uncovered). Now points are counted and the lowest scoring player begins the second<br \/>\nround. Now you have to <b>place<\/b> the cards on the tables, i.e. &#8220;serving&#8221;<br \/>\nthem. Only cards you place on your &#8220;own&#8221; spaces (with a pawn) will give you<br \/>\npoints, therefore it is important to have your pawns well spread in the first phase. The<br \/>\nother cards can be used like before, with the difference of the &#8220;fast food&#8221;<br \/>\ncards, which can now be used as worthless cards to be placed on other players tables (if<br \/>\nyou can&#8217;t reach your own ones). For some strange reason the &#8220;cover at least<br \/>\n30&#8221; rule does not apply here, therefore the game can end very quickly by a player<br \/>\nmoving into a dead end (and the leading player will always do that). Now the cards are<br \/>\ncounted again, but this time the cards in your hand count negative (and the<br \/>\n&#8220;reserved&#8221; cards <b>double<\/b> negative). The scores of the two phases are<br \/>\nadded and determine the winner.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/restaurant_b.jpg\" align=\"left\" width=\"357\" height=\"352\" border=\"0\" alt=\"Restaurant board\"\/> Many problems become apparent in the description<br \/>\n     already. The worst aspect of the game is the fact that the luck of the card draw is<br \/>\n     actually heightened by being able to use them twice (you keep all your cards and go<br \/>\n     through them again). The &#8220;Jump&#8221; and &#8220;Go Twice&#8221; cards are the<br \/>\n     worst offenders. &#8220;Jump&#8221;, for example, not only gives you the ability to<br \/>\n     spread your pawns to other areas of the board, no, you can use it <u>again<\/u> to<br \/>\n     safely place your cards on your tables in the next phase (which otherwise is very<br \/>\n     difficult to achieve). This makes the drawer double lucky (and the other players<br \/>\n     look on sheepishly). In our game I only drew menu cards and two reservation cards.<br \/>\n     Most of the cards were stolen by other players with their &#8220;fast food&#8221;<br \/>\n     cards, until I could use the reservation cards to protect the other cards. The<br \/>\n     second phase started with Peter and then Guenther played a jump card to place an<br \/>\n     order in a dead end, thereby ending the game without giving anybody the chance to do<br \/>\n     anything. As he had earned the most points in the round before, he therefore also<br \/>\n     became the winner. My reservation cards now pushed my negative points to the max,<br \/>\n     and I didn&#8217;t even get to have a turn!<\/p>\n<p> From the perspective of Guenther this was the best play, but of course a mechanism which<br \/>\nallows this makes for a very unsatisfying game, in which you certainly feel<br \/>\n&#8220;played&#8221; rather than being a player.<\/p>\n<p> For a German game this one has a very high luck factor, and there is practically no<br \/>\ndecision making, so it is easy to say that this is simply not a good game (and the<br \/>\nartwork is bad and uninspired, too). The only thing going for it is its short length, but<br \/>\nyou can play more interesting games that have the same trait. Avoid, if you can\u2026<\/p>\n<div align=\"right\"><i>Moritz Eggert<\/i><\/div>\n<p><\/p>\n<table class=\"feedback\" border=\"1\" cellspacing=\"0\" cellpadding=\"3\" align=\"right\">\n<tr>\n<td align=\"center\">view\/add comments<img loading=\"lazy\" decoding=\"async\" class=\"imgmid\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/ARRW_167.gif\" width=\"70\" height=\"29\" border=\"0\" alt=\"\"\/><script type=\"text\/javascript\" src=\"http:\/\/westpark-gamers.de\/feedback.php?type=code&amp;user=westparkgamers&amp;msgid=Restaurant&amp;l=en\" language=\"JavaScript\">\n<\/script> <noscript>[<a href=\"http:\/\/westpark-gamers.de\/feedback.php?user=westparkgamers&amp;msgid=Restaurant&amp;l=en\">view\/add<br \/>\ncomments<\/a>]<\/noscript><\/td>\n<\/tr>\n<\/table>\n<p>How to win &#8220;Restaurant&#8221; &#8211; a well-researched and extensive strategy guide by<br \/>\nMoritz Eggert: Draw the right cards!<br \/>\n<\/li>\n<\/ol>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Session Report &amp; Review 13.08.2003 Author: Moritz at the table: Andrea, Aaron, Hans, G\u00fcnther, Peter, Moritz on the table: Tutanchamun, Restaurant, Medici, Bluff Restaurant This older game from the otherwise pretty reliable and long defunct company Flying Turtle did not rock our world &#8211; instead it garnered laurels as being one of the worst rated &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2003\/08\/13\/session-report-review-13-08-2003\/\" class=\"more-link\"><span class=\"screen-reader-text\">Session Report &#038; Review 13.08.2003<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3878","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":7,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3878"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3878\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3878"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3878"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}