{"id":3880,"date":"2003-09-19T12:00:00","date_gmt":"2003-09-19T10:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2003\/09\/19\/session-report-review-19-09-2003\/"},"modified":"2003-09-19T12:00:00","modified_gmt":"2003-09-19T10:00:00","slug":"session-report-review-19-09-2003","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2003\/09\/19\/session-report-review-19-09-2003\/","title":{"rendered":"Session Report &#038; Review 19.09.2003"},"content":{"rendered":"<h2>Session Report &amp; Review 19.09.2003<\/h2>\n<p><b>Author<\/b>: Moritz<\/p>\n<p><b>at the table<\/b>: Peter, Hans, Loredana, Moritz<\/p>\n<p><b>on the table<\/b>: F\u00fcrsten von Florenz, Titan \u2013 The Arena, Bluff<\/p>\n<ol start=\"1\" type=\"1\">\n<li><a name=\"game1\"><\/a><b><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/10463\" target=\"_blank\">F\u00fcrsten von Florenz (Princes of Florence)<\/a><\/b> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/florenz.jpg\" align=\"right\" width=\"170\" height=\"235\" border=\"0\" alt=\"Princes of Florence cover\"\/><br \/>\n<h4>Some thoughts about strategy<\/h4>\n<p>It was interesting to play this game again, after Peter and me had thoroughly<br \/>\n&#8220;overplayed&#8221; it while training for the German boardgame championships two years<br \/>\nago. Peter&#8217;s big shock came when his supposedly foolproof tactic of playing with the<br \/>\n&#8220;Gaukler&#8221; strategy was successfully countered with an astonishingly flexible<br \/>\nand unforeseeable strategy by the winning the player in the championship.<\/p>\n<p>&#8220;Fuersten&#8221; has been a bit out of the spotlight after a similar but perhaps<br \/>\nslightly superior game, &#8220;Puerto Rico&#8221;, has appeared on the scene. In both games<br \/>\nthe fascination lies in the joy of developing a purposely &#8220;unbeatable&#8221; superior<br \/>\nstrategy, only to discover that there is no valid basic strategy, as any successful<br \/>\nstrategy has to be adaptable to the circumstances. In both games you have only relatively<br \/>\nfew actions available in the game, and the player who most successfully uses these few<br \/>\nactions to his own benefit will be the winner, not the player who stays with his strategy<br \/>\nno matter what happens.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/florenz_b.jpg\" align=\"left\" width=\"356\" height=\"278\" border=\"0\" alt=\"F\u00fcrsten von Florenz board\"\/><\/p>\n<p>In &#8220;Fuersten&#8221; the &#8220;Gaukler&#8221; tactic is, theoretically, foolproof.<br \/>\nYou buy a lot of entertainers at the beginning of the game, as well as<br \/>\n&#8220;Abwerbekarten&#8221; and additional &#8220;Personenkarten&#8221;, to shock every other<br \/>\nplayer with a barrage of successfully accomplished works in the last 3 rounds (usually<br \/>\ngoing for around 8 works in the whole game). But if the other players know this tactic,<br \/>\nthey will make you pay dearly for your entertainers, and beyond a certain sum (1.200 Fl.<br \/>\nin our opinion), they simply don&#8217;t become viable anymore, as you&#8217;ll end up having<br \/>\nserious money problems (in our game, by the way, this tactic DID work, and gave Peter the<br \/>\nvictory).<\/p>\n<p>We also speculated about a &#8220;Baumeister&#8221; strategy, which successfully carries<br \/>\nthrough what many players try to do unsuccessfully in their first game, buying three<br \/>\n&#8220;Baumeisters&#8221; and plastering your court with 7 or more buildings for additional<br \/>\nvictory points, also buying as many bonus cards and prestige cards as possible to achieve<br \/>\n2-3 monster works for additional benefits. These two strategies have a good chance of<br \/>\nwinning when playing with players who have a disorganized approach to the game. The<br \/>\n&#8220;Baumeister&#8221; strategy could even coexist with the &#8220;Gaukler&#8221; strategy<br \/>\n&#8211; both players would follow completely different goals and not even once conflict in the<br \/>\nbidding phase.<\/p>\n<table class=\"feedback\" border=\"1\" cellspacing=\"0\" cellpadding=\"3\" align=\"right\">\n<tr>\n<td align=\"center\">view\/add comments<img loading=\"lazy\" decoding=\"async\" class=\"imgmid\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/ARRW_167.gif\" width=\"70\" height=\"29\" border=\"0\" alt=\"\"\/><script type=\"text\/javascript\" src=\"http:\/\/westpark-gamers.de\/feedback.php?type=code&amp;user=westparkgamers&amp;msgid=Princes%20of%20Florence%20Strategy&amp;l=en\" language=\"JavaScript\">\n<\/script> <noscript>[<a href=\"http:\/\/westpark-gamers.de\/feedback.php?user=westparkgamers&amp;msgid=Princes%20of%20Florence%20Strategy&amp;l=en\"><br \/>\nview\/add comments<\/a>]<\/noscript><\/td>\n<\/tr>\n<\/table>\n<p>But they stand no chance against the &#8220;organized disorganized&#8221; approach,<br \/>\nwhich simply means doing what costs you least and benefits you the most (which is<br \/>\nadmittedly not always easy to fathom). Everything you do depends on the other<br \/>\nplayer&#8217;s actions &#8211; and, in the end, this is the true social aspect of gaming which we<br \/>\nall love, otherwise we would be content with average and automated computer AI&#8217;s<br \/>\n(which, in the end, we aren&#8217;t).<\/p>\n<\/li>\n<li><a name=\"game2\"><\/a><b><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/8925\" target=\"_blank\">Titan &#8211; The Arena<\/a><\/b><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/titanarena_t.jpg\" align=\"right\" width=\"197\" height=\"288\" border=\"0\" alt=\"Titan - The Arena Cover\"\/><br \/>\n<h4>Bring through your bets! &#8211; How to win &#8220;Titan the Arena&#8221;<\/h4>\n<p>Although &#8220;Titan &#8211; the Arena&#8221; &#8211; this wonderful American variation on a design<br \/>\nby Reiner Knizia &#8211; is by no means a pure strategy game (the luck of the draw DOES play a<br \/>\nhuge role), there are some obvious strategies and tactics that will help your bets to<br \/>\nsurvive.<\/p>\n<ol start=\"1\" type=\"1\">\n<li>THE LEFT PLAYER IS YOUR FRIEND\n<p>It is usually best to bet on the same monsters as the player on your left. Being the next<br \/>\nplayer in line gives him the first opportunity to foil your well-made plans and destroy<br \/>\nyour favourite monster first. The more common interests you have the more chances your<br \/>\nmonsters have of surviving.<\/p>\n<\/li>\n<li>THE RIGHT PLAYER IS YOUR ENEMY\n<p>Why? See above. If you let the player to your right constantly benefit of mutual bets,<br \/>\ns\/he will mostly have the better of it. Therefore avoid mutual bets with your right<br \/>\nplayer. There is another benefit as well: if you play &#8220;destructive&#8221; cards (see<br \/>\nbelow) against the player to your right, there will be 1 (in a 3-player game), 2 (in a<br \/>\n4-player game) or 3 (in a 5-player game) possible &#8220;allies&#8221; to possibly end the<br \/>\nround before s\/he gets a chance to act. The more other players there are the higher the<br \/>\nchance they will accept your offer of an ending of a round that benefits them.<\/p>\n<\/li>\n<li>PLAY DESTRUCTIVE CARDS BEFORE CONSTRUCTIVE CARDS\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/titanarena_b.jpg\" align=\"left\" width=\"320\" height=\"208\" border=\"0\" alt=\"Titan - The Arena board\"\/> Constructive cards are high cards played<br \/>\n     on your own monsters. This is the only benefit these cards have. They will usually<br \/>\n     be an invitation for other players to downsize them with another card played on<br \/>\n     them. This will mean that you will have to act again by playing ANOTHER high card on<br \/>\n     your favourite monster. You will end up being dependent on the survival of your own<br \/>\n     monster, never having the chance of influencing the game in another way (the<br \/>\n     &#8220;offering&#8221; of a round end to other players is essential).<\/p>\n<p> If you play a negative &#8220;low&#8221; destructive card on other player&#8217;s monsters,<br \/>\nyou achieve two things with one play only: you weaken their monster, forcing them to play<br \/>\nmore cards to strengthen their monster, and strengthening your own monsters, which are<br \/>\nhopefully stronger than the new weaker monsters. You ACT, they REACT. Try to be the<br \/>\nACTING player as often a possible, and you&#8217;ll keep in control of what&#8217;s<br \/>\nhappening, and when combat rounds will end.<\/p>\n<p> This rule will have to be adapted towards the end of the game, when combat rounds are<br \/>\nshort. It is then usually better to support your monster with a strong card, as each<br \/>\nplayer tries to end the combat round as quickly as possible.<\/p>\n<\/li>\n<li>WAIT BEFORE PLAYING YOUR SECRET BET\n<p> Usually most players try to play their secret bet as quickly as possible, but it is much<br \/>\nbetter to wait until you see an open bet by ANOTHER player on the monster you secretly<br \/>\nsupport, even better if it&#8217;s the player to your left! The chances of your secret bet<br \/>\nsurviving will rise considerably. NEVER play a secret bet on a monster you also openly<br \/>\nsupport from the start.<\/p>\n<\/li>\n<li>TRY TO &#8220;CROSS BET&#8221; (not to be confused with &#8220;cross dressing&#8221;)\n<p> Don&#8217;t bet on the same old monsters you already support in the second (and further)<br \/>\nbetting round. This will be an invitation for murder to the other players. It is clear<br \/>\nthat the more players have an interest in a monster surviving the more it&#8217;s chances<br \/>\nof survival will be. Bet on a monster that another player strongly supports, and<br \/>\ndon&#8217;t forget to look for the monsters the player to your LEFT supports.<\/p>\n<\/li>\n<li>DON&#8217;T &#8220;SPREAD BET&#8221;\n<p> Punters know that &#8220;spread betting&#8221; is the first step to bankruptcy. You want<br \/>\nto win, and you want to have the highest score possible. Concentrate on 3 monsters<br \/>\nmaximum (including your secret bet), as only 3 monsters will survive, period. And these 3<br \/>\nshall be YOUR monsters. Weigh your bets so that they are evenly divided among these 3<br \/>\nmonsters. Bets on a 4th monster are only very rarely feasible, only in desperate<br \/>\nsituations were you want to avoid a total defeat should you go this road (or when of the<br \/>\nmonsters you originally bet on died).<\/p>\n<\/li>\n<li>DON&#8217;T UNDERESTIMATE THE &#8220;REFEREE&#8221; CARDS\n<p> Most players are annoyed by owning referee cards instead of &#8220;real&#8221; cards<br \/>\n(especially the &#8220;Master referee&#8221;). But there are situations where no<br \/>\n&#8220;real&#8221; card you play benefits you because you have a bad hand. Save your<br \/>\n&#8220;master referee&#8221; card for exactly this situation and you will avoid playing<br \/>\ncards that benefit others.<\/p>\n<\/li>\n<li>THE NOBLE &#8220;ART OF OFFERING&#8221;\n<p> Always play cards (if possible) that give the players playing directly after you the<br \/>\nopportunity to fulfil their wish of ending the round with their monsters surviving. Of<br \/>\ncourse the trick is to offer them something that will also let YOUR monsters survive.<br \/>\nKnowledge of secret bets is essential for this &#8211; players might have played high cards on<br \/>\na monster they don&#8217;t openly support, usually a sure sign of secret support. There<br \/>\nmight even be &#8220;offer&#8221; situations where the player to your left will lose a<br \/>\nmonster that he will accept losing &#8211; to make other, more important bets to him\/her<br \/>\nsurvive (of course you want all YOUR bets to survive, hehe).<\/li>\n<\/ol>\n<table class=\"feedback\" border=\"1\" cellspacing=\"0\" cellpadding=\"3\" align=\"right\">\n<tr>\n<td align=\"center\">view\/add comments<img loading=\"lazy\" decoding=\"async\" class=\"imgmid\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/ARRW_167.gif\" width=\"70\" height=\"29\" border=\"0\" alt=\"\"\/><script type=\"text\/javascript\" src=\"http:\/\/westpark-gamers.de\/feedback.php?type=code&amp;user=westparkgamers&amp;msgid=Titan%20The%20Arena%20Strategy&amp;l=en\" language=\"JavaScript\">\n<\/script> <noscript>[<a href=\"http:\/\/westpark-gamers.de\/feedback.php?user=westparkgamers&amp;msgid=Titan%20The%20Arena%20Strategy&amp;l=en\"><br \/>\nview\/add comments<\/a>]<\/noscript><\/td>\n<\/tr>\n<\/table>\n<p>Of course all this is theory, as you simply might not have the cards that will enable<br \/>\nyou to do all of the above in the right situations. But following these guidelines as<br \/>\nclosely as possible will ensure you a good place at the end of the game, even if it&#8217;s<br \/>\nnot number one.<\/p>\n<p>Have fun!<\/p>\n<\/li>\n<li><a name=\"game3\"><\/a><b><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/ENgameid\/9363\" target=\"_blank\">Bluff<\/a><\/b>\n<p>Unusual game, no player ever lost more than one die (so we were always pretty close to<br \/>\nthe truth). In the end Peter won with two dice against Moritz 1 die.<\/p>\n<\/li>\n<\/ol>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Session Report &amp; Review 19.09.2003 Author: Moritz at the table: Peter, Hans, Loredana, Moritz on the table: F\u00fcrsten von Florenz, Titan \u2013 The Arena, Bluff F\u00fcrsten von Florenz (Princes of Florence) Some thoughts about strategy It was interesting to play this game again, after Peter and me had thoroughly &#8220;overplayed&#8221; it while training for the &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2003\/09\/19\/session-report-review-19-09-2003\/\" class=\"more-link\"><span class=\"screen-reader-text\">Session Report &#038; Review 19.09.2003<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3880","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":3,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3880","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3880"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3880\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3880"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3880"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3880"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}