{"id":3894,"date":"2003-09-17T12:00:00","date_gmt":"2003-09-17T10:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2003\/09\/17\/preview-of-helmut-ohleys-1844\/"},"modified":"2003-09-17T12:00:00","modified_gmt":"2003-09-17T10:00:00","slug":"preview-of-helmut-ohleys-1844","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2003\/09\/17\/preview-of-helmut-ohleys-1844\/","title":{"rendered":"Preview of Helmut Ohley&#8217;s 1844"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844_b.jpg\" align=\"right\" width=\"357\" height=\"270\" border=\"0\" alt=\"1844 board\"\/><\/p>\n<h2>Preview of Helmut Ohley&#8217;s 1844<\/h2>\n<p>In time for Essen 2003 the 18xx family of railroad games, based on Francis<br \/>\nTresham&#8217;s 1829, has received a new member: &#8220;1844 -Schweiz&#8221; for 3 to 7<br \/>\nplayers. Those not familiar with the 18xx games should have a look at our <a href=\"https:\/\/www.westpark-gamers.de\/en\/18xxallg.html\">18xx section<\/a> if they want to learn more about the series.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844tunnelges.jpg\" align=\"left\" width=\"257\" height=\"135\" border=\"0\" alt=\"1844 Tunnel Operator\"\/><\/p>\n<p>In 1844 the first railroad appeared in Switzerland and it ran from Strassbourg, France<br \/>\nto Basel. Helmut Ohley, the author of 1844 made the effort to implement the scenario<br \/>\naround the development of railroad companies during that time. Compared to other 18xx<br \/>\ngames the author designed a number of new ideas derived from the real setting in<br \/>\nSwitzerland. Due to the landscape Swiss railroad companies were forced to deal with many<br \/>\nmountains and to cross the Alps and hence one of the new elements is that players are<br \/>\nable build tunnels in the course of the game, which are operated by companies that<br \/>\ngenerate dividends by themselves.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844bergbahn.jpg\" align=\"left\" width=\"357\" height=\"288\" border=\"0\" alt=\"1844 Mountain Railway\"\/><\/p>\n<p>Another new concept is that of mountain railways, railroad companies that can be built<br \/>\non specially designated mountains and which, in terms of dividends, count like major<br \/>\ncities for the other railroad companies. Mountain railways, too, generate their own<br \/>\nincome.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844bergbahnges.jpg\" align=\"right\" width=\"249\" height=\"130\" border=\"0\" alt=\"1844 Mountain Railway\"\/><\/p>\n<p>A concept taken over from 1826 is the H trains, which travel a number of hexes rather<br \/>\nthan a defined amount of cities\/villages. Players can decide on which type of engine to<br \/>\nbuy for their corporations with H-type engines being slightly less expensive than the<br \/>\nnormal trains. Most engines now rust in two steps: normal engines become H-type and lower<br \/>\nH-type engines disappear altogether. The largest engine available is the 8E, an electric<br \/>\nengine which may skip the small villages on its route.<\/p>\n<p>There are 7 private companies and 15 railroad corporations, 5 mountain railways and 5<br \/>\ntunnel companies. This makes it possible that even in a seven player game each player<br \/>\nshould be able to become director of at least one of the corporations. Like in 1835 four<br \/>\nof the corporations will however unite to form the SBB major once the first 5 train has<br \/>\nbeen bought. In addition, four regional corporations exist, which can only run H trains<br \/>\nwithin Switzerland.<\/p>\n<p>Overall, the larger amount of railroad corporations provides much more room for<br \/>\nstrategies and tactics but also make the game mechanics less transparent for new players.<br \/>\nIn particular, the fusion of the earlier corporations to become the SBB is something<br \/>\nwhich I feel to be very demanding in terms of devising a proper strategy. Like in 1835 I<br \/>\nalways felt a bit out of control of the fate of an early corporation and the resulting<br \/>\nsuccess of the SBB. Anyway, the reduction of corporations in mid-game provides a tough<br \/>\ndecision base for all players.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844director.jpg\" align=\"right\" width=\"257\" height=\"132\" border=\"0\" alt=\"1844 Director Share\"\/><\/p>\n<p>Another important fact is the distribution of shares across the corporation&#8217;s<br \/>\ncertificates. Like in 1830, the major corporations have a 20% director&#8217;s share and 8<br \/>\n10% shares. The small regional corporations have a 50% director&#8217;s share and two 25%<br \/>\nshares and the early corporations have a 40% director&#8217;s share plus three 20% shares.<br \/>\nBuying the director share of a regional is rather attractive as the corporation floats<br \/>\nimmediately and even an early corporation floats after only 2 certificates have been<br \/>\nbought. The SBB comes with 5% certificates which make the corporation a favourite for<br \/>\nstock manipulations in the end phase of the game.<\/p>\n<p>The mechanism for handling the priority deal is a big improvement over 1830 since it<br \/>\neliminates many manipulation possibilities. Priority deal now goes to the player with the<br \/>\nmost money in hand, usually the least invested player.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844tunnel.jpg\" align=\"left\" width=\"357\" height=\"273\" border=\"0\" alt=\"1844 Oberalpbahn\"\/><\/p>\n<p>In order to achieve a track system that resembles history in its basic principles,<br \/>\neach corporation has been asigned a target city. Once a route exists between the home<br \/>\ntown and the target city, the remaining 50% of the corporation&#8217;s cash are paid to its<br \/>\ntreasury. While this is a nice mechanism to take care of history it yields track systems<br \/>\nwhich are much more independent from each other than with for example in 1830. No fights<br \/>\nfor the best routes around Boston and New York here but rather a well organised,<br \/>\nstructured way of track building. In our game there was also no real fight with station<br \/>\nmarkers as hardly any corporation had enough money to lay them in the mid and end phase<br \/>\nof the game.<\/p>\n<p>This shortage of corporation treasury is on the one hand caused by many mountains and<br \/>\nrivers which need to be crossed and on the other hand by the constant need to buy trains.<br \/>\nAs opposed to other 18xx games one train is removed from the bank (&#8220;sold to a<br \/>\nforeign country&#8221;) after each set of operation rounds. This speeds up the game and<br \/>\nmakes it impossible for players to run a single engine for very long.<\/p>\n<p>Especially the 5 and 6 trains rust too quickly and become (permanent) H trains with a<br \/>\nrather limited range. This makes building large diesel type routes unnecessary and, due<br \/>\nto the mountains, even unattractive. This may be historically correct but does not appeal<br \/>\nto any empire building style of playing.<\/p>\n<p>On the other hand, the game is much less cut throat as e.g. 1830. Villages have green<br \/>\ntiles thus making the blocking of routes virtually impossible. And share prices drop by<br \/>\none field when shares are sold, independently of the number of shares sold, making stock<br \/>\nscams much more unlikely.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/1844finallarge.jpg\" align=\"right\" width=\"407\" height=\"307\" border=\"0\" alt=\"1844 final board\"\/><\/p>\n<p>All in all, 1844 is a more than worthy member of the 18xx family. Helmut Ohley was<br \/>\nable to blend the characteristics of the Swiss railroad system into the 18xx concepts<br \/>\nvery well and he managed to create a game with truly new and challenging mechanics.<br \/>\nSwitzerland as a setting provides enough possibilities for this. Game play is very<br \/>\nbalanced somewhere between empire building and cut throat stock market play. It appears<br \/>\nthat there are a lot less &#8220;extreme&#8221; situations where a game can tilt in favour<br \/>\nor against a player, and ganging up on the leader seems to be more difficult, too.<\/p>\n<p>A few words about the game material: looking at the professional quality of all<br \/>\ncomponents it is hard to believe that 1844 is produced as a private effort. Compared to<br \/>\nAvalon Hill&#8217;s 1830 the components are of far better quality and even when looking at<br \/>\nthe platinum edition of 1851 I still find that 1844 provides more value for money. And<br \/>\nlast but not least: it comes with a full featured rule book, not just a &#8220;difference<br \/>\nlist&#8221;, which makes it a true standalone game suitable just as like for novices and<br \/>\nexperts of 18xx game series. Recommended!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Preview of Helmut Ohley&#8217;s 1844 In time for Essen 2003 the 18xx family of railroad games, based on Francis Tresham&#8217;s 1829, has received a new member: &#8220;1844 -Schweiz&#8221; for 3 to 7 players. Those not familiar with the 18xx games should have a look at our 18xx section if they want to learn more about &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2003\/09\/17\/preview-of-helmut-ohleys-1844\/\" class=\"more-link\"><span class=\"screen-reader-text\">Preview of Helmut Ohley&#8217;s 1844<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3894","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":5,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3894","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3894"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3894\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3894"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3894"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3894"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}