{"id":3919,"date":"2006-11-20T12:00:00","date_gmt":"2006-11-20T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2006\/11\/20\/bad-luck-in-yspahan\/"},"modified":"2006-11-20T12:00:00","modified_gmt":"2006-11-20T11:00:00","slug":"bad-luck-in-yspahan","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2006\/11\/20\/bad-luck-in-yspahan\/","title":{"rendered":"(Bad) Luck in Yspahan"},"content":{"rendered":"<h2>(Bad) Luck in Yspahan<\/h2>\n<p style=\"font-style: italic\">by G\u00fcnther Rosenbaum<\/p>\n<p>Yspahan, a game by Sebastian Pauchon, was released by Ystari in October 2006.<\/p>\n<p>We already published a <a href=\"bericht230g.html\">review<\/a> ) of this game. This article is<br \/>\nabout the interesting and definitely original dicing mechanism and the probabilities of different<br \/>\ndice roll results.<\/p>\n<h3>The Dice Placing Rules<\/h3>\n<table width=\"260\" align=\"right\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_rule.jpg\" width=\"250\" height=\"703\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i>It is obvious that dice on the &#8220;vase&#8221; line will not be seen very often!<\/i><\/td>\n<\/tr>\n<\/table>\n<p>Normally, you roll 9 dice. However, you are free to add up to 3 more dice by paying for<br \/>\nthem.<\/p>\n<p>The cast dice are sorted: All 1s constitute one group, all 2s, \u2026, all 6s. These groups are<br \/>\nplaced on the board which is shown at the right hand side following these rules:<\/p>\n<ul>\n<li>The dice group with the lowest value is placed on the lowest row, i.e. &#8220;camel&#8221;.<\/li>\n<li>The next group is placed on the next row, i.e. &#8220;sack&#8221;.<\/li>\n<li>and so on, until<\/li>\n<li>the dice group with the highest value is <b>always<\/b> placed in the top row, i.e.<br \/>\n&#8220;gold&#8221;<\/li>\n<\/ul>\n<p>On the right hand side, you can see an example result. You&#8217;ll notice that below the<br \/>\n&#8220;gold&#8221; row, there can be gaps.<\/p>\n<p>So, it&#8217;s time to ask some interesting questions:<\/p>\n<h3>What is the probability that the &#8220;vase&#8221; row gets one, two or three dice?<\/h3>\n<p>and<\/p>\n<h3>What is the effect of buying 1 to 3 dice in addition to the 9 default dice?<\/h3>\n<p>When optimising your strategy, it won&#8217;t hurt if you have some idea about those results, and<br \/>\nthis is why I have created the tables which now follow. However, it should be clear that there are<br \/>\nseveral other factors in Yspahan which determine who wins. Besides, I did not take into account the<br \/>\nrule which allows you to add another die to an existing dice group in exchange for a special<br \/>\ncard.<\/p>\n<h3>Notes on the tables<\/h3>\n<table align=\"left\" style=\"border-width: 1pt;border-style: solid;\" cellspacing=\"0\" cellpadding=\"4\">\n<tr>\n<td bgcolor=\"gold\" style=\"border-width: 1pt;border-style: solid;\">9 W6<\/td>\n<td bgcolor=\"lightskyblue\" style=\"border-width: 1pt;border-style: solid;\"><b>min 1<\/b><\/td>\n<td bgcolor=\"lightskyblue\" style=\"border-width: 1pt;border-style: solid;\"><b>min 2<\/b><\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"lightskyblue\" style=\"border-width: 1pt;border-style: solid;\"><b>Gold<\/b><\/td>\n<td bgcolor=\"yellow\" style=\"border-width: 1pt;border-style: solid;\">100<\/td>\n<td bgcolor=\"lawngreen\" style=\"border-width: 1pt;border-style: solid;\">59<\/td>\n<\/tr>\n<\/table>\n<p>This is the table for rolling 9 six-sided dice (9 W6). All quoted numbers are rounded<br \/>\npercentages of probabilities.<\/p>\n<p>Since the group with the highest number is <b>always<\/b> placed on &#8220;gold&#8221;, the<br \/>\nprobability for having at least one die there is 100%. (The latter statement is technically not<br \/>\ntrue. In case all dice show the same number, they are put on the camel row. However, this is so<br \/>\nimprobable an event that the rounded probability for &#8220;gold&#8221; stays 100% in all considered<br \/>\ncases.)<\/p>\n<p>The event of &#8220;<b>at least<\/b> 2 dice (i.e. 2, 3, 4 \u2026 or 9 dice) on the the<br \/>\n\u201agold&#8217; row&#8221; has a probability of 59%.<\/p>\n<p><b>Attention:<\/b><br \/>\n<br \/>\nIf you notice a value of 100% in those tables, it is (the camels excepted) a rounded value being in<br \/>\nreality a number between 99,5% and 100%. Of course, for real gaming strategies, such details are<br \/>\nirrelevant, and that&#8217;s why I kept to rounded values.<\/p>\n<table width=\"360\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r1.gif\" width=\"356\" height=\"140\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 1<\/b><br \/>\n<br \/>\nProbabilities when using 9 dice!<\/i><\/td>\n<\/tr>\n<\/table>\n<table width=\"360\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r2.gif\" width=\"356\" height=\"140\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 2<\/b><br \/>\n<br \/>\nProbabilities when using 10 dice!<\/i><\/td>\n<\/tr>\n<\/table>\n<table width=\"360\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r3.gif\" width=\"356\" height=\"140\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 3<\/b><br \/>\n<br \/>\nProbabilities when using 11 dice!<\/i><\/td>\n<\/tr>\n<\/table>\n<table width=\"360\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r4.gif\" width=\"356\" height=\"140\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 4<\/b><br \/>\n<br \/>\nProbabilities when using 12 dice<\/i><\/td>\n<\/tr>\n<\/table>\n<p>At the start of the game, or when employing the &#8220;caravan strategy&#8221;, you will probably<br \/>\ngo for &#8220;mass&#8221;. You won&#8217;t be picky about which spot to chose, as long as there are<br \/>\nreally lots of dice on offer!<\/p>\n<p>Therefore, I&#8217;ve put together another table:<\/p>\n<table width=\"320\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r5.gif\" width=\"308\" height=\"101\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 5<\/b><br \/>\n<br \/>\nProbabilities for dicing groups of a certain size!<\/i><\/td>\n<\/tr>\n<\/table>\n<h3>Conclusions<\/h3>\n<p>Everyone is free to draw his own conclusions from the tables above, and to adjust his game play<br \/>\naccordingly. However, there are some remarks I have to make:<\/p>\n<p style=\"font-style: italic\">If the number of dice is constant, the probabilities of the lines for<br \/>\ngold, camel, sack and barrel are, more or less, the same! As a rule of thumb, expect a group of at<br \/>\nleast 1, 2 or 3 dice with a probability of 1, 2\/3 and 1\/3.<\/p>\n<p style=\"font-style: italic\">This leaves the lines of chest and vase as, stochastically, somewhat<br \/>\nmore interesting.<\/p>\n<p>Here is another table. It shows how the probabilities are changing when you decide to pay for<br \/>\nadding dice to your default of 9 dice.<\/p>\n<table width=\"365\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r6.gif\" width=\"356\" height=\"101\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 6<\/b><br \/>\n<br \/>\nProbabilities of groups of dice on the chest line, depending on the number of dice used.<\/i><\/td>\n<\/tr>\n<\/table>\n<table width=\"365\" style=\"border-width: 1pt;border-style: solid;border-color: silver\" bgcolor=\"lightgrey\">\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen2\/yspahan_r7.gif\" width=\"356\" height=\"101\" border=\"0\" alt=\"\"\/><\/td>\n<\/tr>\n<tr>\n<td><i><b>table 7<\/b><br \/>\n<br \/>\nProbabilities of groups of dice on the chest line, depending on the number of vase used.<\/i><\/td>\n<\/tr>\n<\/table>\n<p>You will notice at first glance that paying for additional dice really does change those<br \/>\nprobabilities!<\/p>\n<h3>And while we&#8217;re at it&#8230;<\/h3>\n<p>The victory point value on the game board is more or less like this:<\/p>\n<ul>\n<li>Sack: 1 bis 1,33<\/li>\n<li>Barrel: 1,33 bis 1,6<\/li>\n<li>Chest: 2<\/li>\n<li>Vase: 3 bis 4<\/li>\n<\/ul>\n<p>2 cubes in the chest line yield 4 victory points &#8211; just as 1 cube in the vase line. Now, the<br \/>\nprobability for having at least 2 dice in the chest line is invariably higher than having at least<br \/>\none dice in the vase line. Hence, in the long-term average, cubes in chest line might seem somewhat<br \/>\nmore advantageous than cubes in the vase line. However, don&#8217;t forget that I didn&#8217;t take<br \/>\ninto account some rules (see above).<\/p>\n<p>I wish all of you as much fun with this wonderful game as we&#8217;ve had when playing it!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>(Bad) Luck in Yspahan by G\u00fcnther Rosenbaum Yspahan, a game by Sebastian Pauchon, was released by Ystari in October 2006. We already published a review ) of this game. This article is about the interesting and definitely original dicing mechanism and the probabilities of different dice roll results. The Dice Placing Rules It is obvious &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2006\/11\/20\/bad-luck-in-yspahan\/\" class=\"more-link\"><span class=\"screen-reader-text\">(Bad) Luck in Yspahan<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3919","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":7,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3919","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3919"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3919\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3919"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3919"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3919"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}