{"id":3940,"date":"2002-11-27T12:00:00","date_gmt":"2002-11-27T11:00:00","guid":{"rendered":"https:\/\/www.westpark-gamers.de\/blog\/2002\/11\/27\/game-session-report-27-11-2002\/"},"modified":"2002-11-27T12:00:00","modified_gmt":"2002-11-27T11:00:00","slug":"game-session-report-27-11-2002","status":"publish","type":"post","link":"https:\/\/www.westpark-gamers.de\/blog\/2002\/11\/27\/game-session-report-27-11-2002\/","title":{"rendered":"Game Session Report 27.11.2002"},"content":{"rendered":"<h2>Game Session Report 27.11.2002<\/h2>\n<p><b>Author<\/b>: Hans<\/p>\n<p><b>at the table<\/b>: Peter, Moritz, G\u00fcnther, Walter, Aaron, Hans<\/p>\n<p><b>on the table<\/b>: Age of Steam<\/p>\n<ol start=\"1\" type=\"1\">\n<li><a name=\"game1\"><\/a><b><a href=\"http:\/\/luding.org\/Skripte\/GameData.py\/DEgameid\/14206\" target=\"_blank\">Age Of Steam<\/a><\/b><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/ageofsteam_t.jpg\" align=\"right\" width=\"235\" height=\"319\" border=\"0\" alt=\"Age of Steam - box\"\/><br \/>\n<br \/>\nAfter considering and dismissing the option to play a new title, there was widespread<br \/>\nacclaim in this evening&#8217;s round of six (Aaron, G\u00fcnther, Hans, Moritz, Peter, Walter)<br \/>\nto have another go at &#8220;Age of Steam&#8221;. Five of us had participated in WPGs first<br \/>\nplaying of this title on November 5. Aaron was the only one new to the game and, sadly,<br \/>\nfinished last. His income did not cover the costs until well into the game session, and<br \/>\nvictory never was in his grasp. Of the other five, all did well with differing<br \/>\nstrategies, and the outcome was not decided until the last two turns. Newbies beware!<\/p>\n<p> This time, we all had the impression that there was a fierce competition from the first<br \/>\ngame turn to the last, and we put a lot of thought in choosing actions, bidding for turn<br \/>\norder, running trains, &#8230;<\/p>\n<p>With six players, the game covered the evening&#8217;s session, and we all very much needed<br \/>\nthe short, relaxed round of &#8220;Bluff&#8221; afterwards. Truly, &#8220;Age of Steam&#8221;<br \/>\nis a rewarding experience, but you need to take it seriously &#8211; it is serious fun!<\/p>\n<p> At the beginning, all players except Hans (me) decided not to raise fresh money by<br \/>\ndistributing shares, not wanting to be burdened with dividends. This first decision of<br \/>\nthe game is already critical: A share is worth five money, and costs one money in<br \/>\ndividends, per turn. Obviously, they are a net loss in the long run. On the other hand,<br \/>\nif you want to build three tiles and also bid some amount for turn order, it is pretty<br \/>\nmuch inevitable to do some deficit spending at some point.<\/p>\n<p> Peter followed a very &#8220;cheap&#8221; strategy from the beginning to the end, with<br \/>\nonly five shares distributed (two is the starting amount), and did surprisingly (to me)<br \/>\nwell. At the final count, he had only four track sections to his color, but finished<br \/>\nrunner-up. Hans did the opposite, building many tracks, transporting many goods, but<br \/>\nfacing a lot of costs and, decisively, the final VP reduction for distributed shares. The<br \/>\nexpansive (expensive) strategy was, however, only defeated in the last two rounds, when<br \/>\nthe goods became scarce and Hans&#8217; tracks sections were no longer in demand.<\/p>\n<p> Bidding for turn order was cautious, Peter did well by using the<br \/>\n&#8220;urbanization&#8221; option as a means to build free track (a minor city tile costs<br \/>\nmoney, a major city tile placed during urbanization is for free). Hans grabbed important<br \/>\nground in the south center portion of the map with &#8220;first build&#8221;. Most track<br \/>\nwas built there, in the first turns.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/ageofsteam_b3.jpg\" align=\"left\" width=\"235\" height=\"255\" border=\"0\" alt=\"Age of Steam - board\"\/> We played with six players, so there were only six game<br \/>\nturns, and I have the impression that the game was developing in three distinct phases:<br \/>\nopening, mid- and endgame.<\/p>\n<p> During the opening game, in the first two turns, money is very much a problem. It seems<br \/>\nnecessary to increase your income by 2 per turn at least. To this end, you should try to<br \/>\ncooperate with others on a 1-1 basis (as soon as there are &#8220;2&#8221; trains). Build<br \/>\nopportunistic tracks and stay near the center. Watch closely where goods are about to<br \/>\nappear that can be easily transported. Upgrade your train soon. Use the<br \/>\n&#8220;Locomotive&#8221; option in order not to lose a transportation round while<br \/>\nupgrading. This option becomes increasingly important with an expansive strategy. Use the<br \/>\n&#8220;Turn Order&#8221; option if you want to run a &#8220;cheap&#8221; enterprise. Moritz,<br \/>\nHans and G\u00fcnther made good progress in this phase. Aaron fell behind and did not recover<br \/>\nuntil it was too late.<\/p>\n<p> In the mid-game, it is important to have a good train in order to break even with your<br \/>\nenterprise and cash in on longer transport routes. &#8220;Urbanization&#8221; and<br \/>\n&#8220;First Move&#8221; (of goods) become very important options. During this phase, the<br \/>\ngoods are depleted at a very high rate, and the game becomes somewhat unpredictable. With<br \/>\nfewer than six players, it may be different, but we haven&#8217;t played with a smaller<br \/>\nround, yet. It is necessary to rely more and more on transporting goods yourself, over<br \/>\nyour own tracks, to gain profit, as more and more competing routes are becoming<br \/>\navailable. It is now a good decision to issue shares and build always the full amount of<br \/>\ntracks regardless of the terrain. Everyone did so, and even the most reluctant players<br \/>\ngave out shares and competed for turn order with higher bids. At this point, Hans&#8217;<br \/>\nexpensive strategy netted the largest profit for the first time, with an impressive<br \/>\nincome which outweighed the high costs for his &#8220;4&#8221; train and eight shares.<br \/>\nMoritz was handicapped by a slow &#8220;2&#8221; train, but still had the second best<br \/>\nprofit, due to small costs and due to the income base he had built up in the starting<br \/>\nrounds. G\u00fcnther was doing okay, participating with a track section in several often-run<br \/>\nroutes and in a 1-1 cooperation with Aaron who had very limited feasible transportation<br \/>\nroutes. Walter was exploring the western map and did not have the best returns on his<br \/>\ninvestment so far, however had not lost money in turn order bids, thus keeping a sound<br \/>\nfinancial basis. Peter kept a very low profile, giving out only one share above the<br \/>\nstarting two and concentrated on train upgrade and on building a few crucial tracks, thus<br \/>\ncreating a highly profitable transport route from the as yet unexplored east coast<br \/>\n&#8220;city 3&#8221; to the board center. This was the decisive move for his outstanding<br \/>\nendgame performance. Moritz was building for the endgame as well (in the west), but his<br \/>\nslow train remained a problem.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.westpark-gamers.de\/Ressourcen\/ageofsteam_b2.jpg\" align=\"right\" width=\"235\" height=\"300\" border=\"0\" alt=\"Age of Steam - board\"\/> The endgame saw impressive upheavals of player<br \/>\nperformances. Goods remained in good supply only in the east coast cities and in the far<br \/>\nwest. This handicapped Hans very much who had not prepared for this foreseeable event and<br \/>\nwas building tracks here, there, and everywhere (giving out shares to cover building<br \/>\ncosts) which did not return the investment. In addition, Hans&#8217; large income incurred<br \/>\nthe highest reduction penalties, a balancing mechanism of the game system. Peter was now<br \/>\ncashing in in big chunks, running goods exclusively on his own few track sections.<br \/>\nG\u00fcnther wanted to do the same by linking the east cost to his track sections in the<br \/>\nnorthern center, but he had to upgrade his train during a transportation round of the<br \/>\nlast game turn, which cost him second place, and he finished fourth, together with Hans.<br \/>\nWalter finally linked the northwest to the center, and also had a track section which was<br \/>\noften used by Peter, but it was too late in order to make more than third place. Moritz<br \/>\ncould maintain a continuous, if moderate, flow of goods, and got another win with a very<br \/>\neven-paced, unspectacular strategy. As it seems, it was a good decision to connect his<br \/>\ntracks with cities of many different colors, keeping open options for transportation<br \/>\nthroughout the game.<\/p>\n<p> It was an exciting, close game, and we put no little effort in playing it well. There<br \/>\nremains, however, an amount of uncertainty as to whether the random availability of<br \/>\nadditional goods (which come in each game turn by rolling dice) doesn&#8217;t give luck a<br \/>\ntoo big influence on the outcome (considering the amount of planning one has to do). I<br \/>\nhad this impression in the first game, three weeks ago, but this time I didn&#8217;t think<br \/>\nso. Next time we&#8217;ll see! I look forward to it.<br \/>\n\n<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Game Session Report 27.11.2002 Author: Hans at the table: Peter, Moritz, G\u00fcnther, Walter, Aaron, Hans on the table: Age of Steam Age Of Steam After considering and dismissing the option to play a new title, there was widespread acclaim in this evening&#8217;s round of six (Aaron, G\u00fcnther, Hans, Moritz, Peter, Walter) to have another go &hellip; <a href=\"https:\/\/www.westpark-gamers.de\/blog\/2002\/11\/27\/game-session-report-27-11-2002\/\" class=\"more-link\"><span class=\"screen-reader-text\">Game Session Report 27.11.2002<\/span> weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3940","post","type-post","status-publish","format-standard","hentry","category-spieleabende"],"views":5,"_links":{"self":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3940","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/comments?post=3940"}],"version-history":[{"count":0,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/posts\/3940\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/media?parent=3940"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/categories?post=3940"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.westpark-gamers.de\/blog\/wp-json\/wp\/v2\/tags?post=3940"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}