Kohle & Kolonie
| Designer | Thomas Spitzer |
|---|---|
| Verlag | Spielworxx |
| Erschienen | 2013 |
| Spieler | 3–5 |
| Spieldauer (Minuten) | 150 |
| BoardGameGeek | Zum Eintrag |
| Berichte | DEreport (30.01.2014) by WalterDEreport (23.01.2014) by Walter |
| Einzelbewertungen | Andrea: 8, Günther: 7, Moritz: 8, Peter: 9, Walter: 6, Aaron: 4, Horst: 5 |
| WPG-Wertung | 6.7 |
![]() Januar 2014 |
Never was a game of the month more discussed than this game. 50% of us hated it, 50% loved it to bits. As you can see the latter 50% have prevailed. What speaks for K&K in the view of its admirers: - Innovative and thematically consistent design - Fast flow with growing tension towards the end - Enough interaction without kingmaking or “take that” – shenanigans - Many strategies lead to victory, also flexible ones What speaks against K&K in the view of its detractors: - Too complex and long - Too few actions - Too much waiting for your move (sic! Apparently this is very subjective….) - Too many details and unnecessary chrome If you like the game or not will therefore definitely be a matter of taste. But it should be noted that the ones of us that liked this game not only loved K&K….but loved it to bits. And that is quite revealing. |
