Playing Aid Hispania

Playing Aid Hispania – Combat Table

To hit, you must roll a 7 or higher on a 10-sided die.

The following modifiers are applied to your die roll. All modifiers are cumulative. Regardless of modifiers, a 1 is always a miss, a 10 is always a hit.

Attacker modifiers
Elite vs Infantry: +1
Cavalry in plain vs (any): +3
(any) in mountain : -1

Defender modifiers
(any) vs Cavalry in plain -2
(any) behind river, in first combat round : +2

General modifiers
Knight vs (any): +2
(any) vs Knight: -1
(any) vs Elite: -1
(any) vs Castle: -1
with leader: +2
with religious zeal: +1

Hans Frey