Playing Aid Hispania – Combat Table
To hit, you must roll a 7 or higher on a 10-sided die.
The following modifiers are applied to your die roll. All modifiers are cumulative. Regardless of modifiers, a 1 is always a miss, a 10 is always a hit.
Attacker modifiers Elite vs Infantry: +1 Cavalry in plain vs (any): +3 (any) in mountain : -1
Defender modifiers (any) vs Cavalry in plain -2 (any) behind river, in first combat round : +2
General modifiers Knight vs (any): +2 (any) vs Knight: -1 (any) vs Elite: -1 (any) vs Castle: -1 with leader: +2 with religious zeal: +1
Hans Frey