von Moritz am 7.05.2011 (1.050 mal gelesen, keine Kommentare)

Transcript of the podcast published on May 7th, 2011. Last show I was talking about the necessity to get the right speed rating for your game when designing it. This time I want to give you some examples. Take ”7 Ages” for example, a great if still unwieldy game of empires and conquest – when […]